This two-part e-example encourages students to use
visualization, spatial reasoning, and geometric modeling to build their own
patterns or recreate one from given square arrays.
In the sandbox mode, drag tiles to the bar located at the bottom of the interactive. These should be placed in the order in which you want them to be repeated on the workspace.
In the puzzle mode, do the same as above, but place tiles in such a way so that the predetermined pattern is recreated. There are two levels of difficulties in this mode (nicer and nastier).
To place the tiles onto the board, you can:
If you were unable to create the desired pattern, the rewind button, , can be pressed to reset the board. This will not reset your pattern bar.
Create pattern units of two to five squares and display them on the grid. Can you visualize how the grid will look when your pattern is repeated? Try these challenges:
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