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FactorGame
Number and Operations

The Factor Game

6-8
The Factor Game engages students in a friendly contest in which winning strategies involve distinguishing between numbers with many factors and numbers with few factors. Students are then guided through an analysis of game strategies and introduced to the definitions of prime and composite numbers.
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Measurement

Finding Our Top Speed

6-8
This lesson sets the stage for a discussion of travel in the solar system. By considering a real-world, hands-on activity, students develop their understanding of time and distance. Finally, students plot the data they have collected.
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Data Analysis and Probability

Five's a Crowd

6-8
Students play a game in which they try to list 5 countries or states in order from most crowded to least crowded. Using area and population data from a Web site, they estimate quotients to make their list. They determine whose list is closest to the actual order by applying a mathematical model (scoring system), which they later evaluate.
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Number and Operations

Fun with Baseball Stats

6-8
The following grades 6-8 activities allow students to explore statistics surrounding baseball. They are exposed to connections between various mathematical concepts and see where this mathematics is used in areas with which they are familiar. This lesson plan is adapted from the May 1996 edition of Mathematics Teaching in the Middle School. 
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Geometry

Blue Squares and Beyond

6-8
This Internet Mathematics Excursion is a pre-activity for E-example 6.3 from the NCTM Principles and Standards for School Mathematics. This is the first in a sequence of four lessons designed for students to understand ratio, proportion, scale factor, and similarity. This lesson invites students to manipulate two rectangles to create examples of similarity and to study the effects on area ratios. Students sketch similar figures, verify proportionality, and apply these concepts to structures in their world.
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Geometry

Go With Green Rectangles

6-8
This Internet Mathematics Excursion is based on E-example 6.3 from the NCTM Principles and Standards for School Mathematics. This is the second in a sequence of four lessons designed for students to understand ratio, proportion, scale factor, and similarity using perimeter and area of various rectangular shapes. Students manipulate 2-dimensional rectangles to focus on the relationship between the scale factor and ratio of perimeters of similar rectangles, and the relationship between scale factor and ratio of areas of similar rectangles.
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Geometry

Fill'r Up

6-8
This Internet Mathematics Excursion is based on E-example 6.3.2 from the NCTM Principles and Standards for School Mathematics. This is the third in a sequence of four lessons designed for students to understand scale factor and volume of various rectangular prisms. In this lesson, the student can manipulate the scale factor that links two three-dimensional rectangular prisms and learn about the relationships between edge lengths and volumes.
Geometry

Purple Prisms

6-8
This Internet Mathematics Excursion is based on E-example 6.3.2 from the NCTM Principles and Standards for School Mathematics. This is the last activity in a sequence of four lessons designed for students to understand scale factor and surface area of various rectangular prisms. Students manipulate the scale factor that links two three-dimensional rectangular prisms to learn about edge lengths and surface area relationships.
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Algebra

Classic Middle-Grades Problems for the Classroom

6-8
This lesson presents two classic problems (Mangoes Problem and Sailors and Coconuts) that can be represented and solved in several different ways. Middle-grades students work in groups on the problems to promote communication of mathematical ideas, and a variety of classroom solution attempts are described. This lesson plan was adapted from an article, written by Jerry Stonewater, which appeared in the November‑December 1994 issue of Mathematics Teaching in the Middle School.
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Measurement

Shops at the Mall

6-8
Students participate in an activity in which they develop number sense in and around the shopping mall. They solve problems involving percent and scale drawings.