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Measurement

Elapsed Time: Using a Timeline to Determine Elapsed Time

3-5
Students learn to calculate elapsed time by using a timeline, and then complete three engaging and fun activities that plan a circus performance, their class schedule, and their day.
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Geometry

Getting to Know the Solids

3-5
Students are introduced to some of the basic polyhedra. Students explore the shapes of the faces of these solids.
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Geometry

Inversions

3-5, 6-8

 Using inversions — words that can be read in more than one way — as the context, students will be introduced to various types of symmetry. After exploring the symmetries that exist with letters of the alphabet, they will make inversions of their own name.

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Data Analysis and Probability

Making Your First Million

3-5, 6-8
In this activity for grades 4-6, students attempt to identify the concept of a million by working with smaller numerical units, such as blocks of 10 or 100, and then expanding the idea by multiplication or repeated addition until a million is reached. Additionally, they use critical thinking to analyze situations and to identify mathematical patterns that will enable them to develop the concept of very large numbers.
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Geometry

Math Vocabulary Bingo

3-5, 6-8
This lesson provides students an opportunity to assess their understanding of mathematical vocabulary as they relate to key concepts from the five content areas. Through the use of a familiar game format, Bingo, students will identify numbers 0‑75 that correspond to mathematical descriptions from math vocabulary clue cards.
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Number and Operations

Create an Address Number

3-5
This lesson focuses on forming 3-digit address numbers to meet specific requirements. Careful reading of information and understanding of mathematical language are important to finding appropriate solutions. Using the problem-solving strategies of looking for patterns and establishing an organized list will aid students in finding all the possible solution sets.
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Number and Operations

Deep Sea Duel

3-5, 6-8
Using the online game Deep Sea Duel, students play a card game against Okta. The objective is to choose cards so that some subset of three cards within their hand has a particular sum. Students will play several variations of the game, attempt to identify a winning strategy, and compare the game to other games that they know. 
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Measurement

Cubes

3-5
Use this applet to determine the volume of a box by filling it with cubes, rows of cubes, or layers of cubes. Determine the surface area as well by using the box's net.
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Number and Operations

Factor Game

3-5, 6-8
Exercise your factoring ability against a human or the computer in this Calculation Nation game.
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Measurement

What's My Area?

3-5
Using an area tool on the computer, students will begin to develop an understanding of area. Students will use 12" × 12" paper squares to measure the area of a door. They will determine whether area increases or decreases as the length or width of their door changes.