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TessellationCreator
Geometry

Tessellation Creator

3-5, 6-8
Use this applet to create patterns to cover the screen using regular polygons.
AdjustableSpinner
Data Analysis and Probability

Adjustable Spinner

Pre-K-2, 3-5, 6-8, 9-12
Use this tool to create a spinner to examine experimental and theoretical outcomes.
CubeNets
Geometry

Cube Nets

3-5, 6-8
This applet allows you to examine various two-dimensional figures to determine which ones can be folded into a cube.
AreaTool
Geometry

Area Tool

6-8
Use this tool to determine how the length of the base and the height of a triangle, parallelogram, or trapezoid can be used to determine its area.
ShapeTool
Geometry

Shape Tool

Pre-K-2, 3-5, 6-8
This tool allows you to create any geometric shape imaginable. Squares, triangles, rhombi, trapezoids and hexagons can be created, colored, enlarged, shrunk, rotated, reflected, sliced, and glued together.
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Algebra

Join the Club: Identifying and Combining Like Terms

6-8

In this lesson, students learn the definition of like terms and gain practice in identifying key features to sort and combine them. Most middle school students are adept at recognizing the nuances of dress and manner that identify groups and cliques among their peers. This lesson applies the observation and sorting skills that students already possess to the important task of identifying and combining like terms. Students will play the game Ker-Splash and derive rules for working with like terms. 

 

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Data Analysis and Probability

Running with Dinosaurs: Computing Running Rates Using Body Measurements, Footprints, and Algebra

3-5, 6-8
Studying the behavior and motion of dinosaurs is obviously a challenge since these creatures are extinct. If researchers wish to examine the running velocity of a dinosaur, they must instead consider other evidence of dinosaur motion and make an indirect estimate. In this lesson, students will play the role of researchers who field test the Alexander Formula—a formula that uses paleontology data to estimate dinosaur running velocities. Students will serve as human analogues, making measurements on themselves, computing predicted running velocities using the Alexander Formula, and calculating their actual running velocities. They will then evaluate the accuracy of the formula by comparing estimated and actual running velocities for the class. 
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Algebra

The Crow and the Pitcher: Investigating Linear Functions Using a Literature-Based Model

6-8
The lesson is based upon Aesop’s fable, “The Crow and the Pitcher,” and involves students making predictions and conducting experiments to determine how many pebbles the crow would need to add to the pitcher in order to bring the water to drinking height. In the course of the investigation, students gain a real-world understanding of linear functions and such concepts as slope, y-intercept, domain, and range.  
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Number and Operations

Drop Zone: Adding Fractions with Like and Unlike Denominators Utilizing Strategy

6-8
In this lesson, students will play card and computer games by adding fractions to make 1. Students will determine how the fractions are related, by first determining what they have and then how much more is needed. Through different interactive games, students will utilize their skills and build upon them to expand their understanding of fractions. Students will be able to determine common denominators and other strategies to add fractions with like and unlike denominators.
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Algebra

Times Square: Reinforcing Multiplication Skills Using Factors and Strategy

3-5, 6-8
In this lesson, students use their previous knowledge of multiplication to identify factors and form products. Students will use Illuminations’ Times Table to identify various patterns in a multiplication table. They will then play the Multiple Factors Game and Times Square to reinforce their understanding of factors and multiples.