9-12
This lesson offers examples of inverse variation. Students collect data and generate graphs before finding specific equations for inverse variation relationships and examining their graphs.
6-8
Instead of calling numbers to play Bingo, you call (and write) expressions to be evaluated for the numbers on the Bingo cards. The operations in this lesson are addition, subtraction, multiplication, and division. None of the expressions contain exponents.
3-5
In this lesson, students generate products using a number line model. Students are encouraged to predict the products and to answer puzzles involving multiplication.
3-5
Students continue their investigation of modeling multiplication on the number line using the Distance-Speed-Time Simulation from the NCTM E-Examples.
3-5
Again using the E-Example simulation, students will model multiplication facts on the number line and compare various representations.
3-5
In this lesson, students model races in which runners start from various positions. They enter numbers in a table of values, model races on a coordinate grid, and compare the results. Students begin to develop an understanding of linear relationships.
3-5
Students generate and compare paths which model given problem situations on graphing grids.
6-8
In this lesson, students use Cuisenaire Rods to build trains of different lengths and investigate patterns. Students make algebraic connections by writing rules and representing data in tables and graphs.
6-8
In this lesson, students use information from NBA statistics to make and compare box and whisker plots. The data provided in the lesson come from the NBA, but you could apply the lesson to data from the WNBA or any other sports teams or leagues for which player statistics are available.
9-12
Students will represent quadratic functions as a table, with a graph, and with an equation. They will compare data and move between representations.