Pre-K-2, 3-5
Play a matching game with different representations of equivalent items.
Pre-K-2
The four games that can be played with
this applet help to develop counting and addition skills.
Pre-K-2
The four games that can be played with this applet help to develop counting and addition skills.
6-8
Use this tool to determine how the length of the base and the height of a
triangle, parallelogram, or trapezoid can be used to determine its area.
Pre-K-2, 3-5
Use this tool to design a pattern using geometric shapes.
Pre-K-2, 3-5, 6-8
This tool allows you to create any geometric shape
imaginable. Squares, triangles, rhombi, trapezoids and hexagons can be created,
colored, enlarged, shrunk, rotated, reflected, sliced, and glued together.
9-12
Explore the amplitude, period, and phase shift by
examining the graphs of various trigonometric functions.
6-8
In this lesson,
students learn the definition of like terms and gain practice in identifying
key features to sort and combine them. Most middle school students are adept at
recognizing the nuances of dress and manner that identify groups and cliques
among their peers. This lesson applies the observation and sorting skills that
students already possess to the important task of identifying and combining
like terms. Students will play the game Ker-Splash and derive rules for working
with like terms.
3-5
Students compute with whole numbers and and decimals
as they make recommendations for buying an aquarium for the class. Students
research the various materials needed for the aquarium and make plans based on
their findings. They solve the problem while working within a budget.
3-5
In this lesson, students apply their knowledge of whole
number place value to decimal place value by using different blocks to represent
one whole. By using blocks other than the unit cube to represent one whole,
decimal place value can be explored and understood in a concrete fashion.