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Geometry

Hotel Snap: Building for Profit

3-5, 6-8

Students will be required to build a high-profit yielding hotel using snap cubes. Building costs, rules and regulations, taxes, and income are all variables that students will be required to take into consideration.

 

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Algebra

Magic Ten: Practicing Combinations to Ten with a Card Trick

Pre-K-2
Everyone loves a good card trick, and this lesson allows young students to learn a fun and impressive trick while simultaneously practicing and mastering the all-important combinations of ten. In this trick one student is a “mathemagician.” He presents a deck of cards to his classmate, who removes three cards from the deck. After some fancy card work, the identities of the three cards are “magically” determined to everyone’s amazement.
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Number and Operations

The Product Game

3-5, 6-8
Start with a number and find its factors. Then, start with factors and multiply to find the product.
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Geometry

Ladybug Adventures

Pre-K-2
Build ideas about navigation and location, as described in the Geometry Standard, and use these ideas to solve problems.
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Data Analysis and Probability

Look at Me

Pre-K-2
Collect data and display it with tally marks, pictographs, bar graphs, and glyphs.
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Geometry

Fun with Fractions

3-5

Explore relationships among fractions through work with the length model.  

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Number and Operations

Number Cents

Pre-K-2
Explore the relationship between pennies, nickels, dimes, and quarters.
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Algebra

Picture Books and Patterns in Numbers

3-5
This series of problems is based on the characters and themes in “Black Dog,” by Pamela Allen. The picture book is not essential to the teaching. However, it is used as an engagement tool that gives context for the following story-based problems and mastering number, pattern, and algebraic reasoning.
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Number and Operations

Bunny Times

Pre-K-2, 3-5

Become confident in facts up to 12 x 12 using visual models that stress the conceptual aspects of multiplication.

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Number and Operations

Can You KenKen?

3-5, 6-8
The objective of this lesson is to use combinations to solve KenKen puzzles. An early solution strategy is for students to guess and check and use logic-based elimination. This lesson builds on those strategies by having students systematically list all possible combinations within each cage, the darkly outlined sections of the puzzle.