3-5, 6-8
Students will be required to build
a high-profit yielding hotel using snap cubes. Building costs, rules and
regulations, taxes, and income are all variables that students will be required
to take into consideration.
Pre-K-2
Everyone loves a good card trick, and this lesson allows
young students to learn a fun and impressive trick while simultaneously
practicing and mastering the all-important combinations of ten. In this trick
one student is a “mathemagician.” He presents a deck of cards to his classmate,
who removes three cards from the deck. After some fancy card work, the
identities of the three cards are “magically” determined to everyone’s
amazement.
3-5, 6-8
Start with a number and find its factors. Then, start with factors and multiply to find the product.
Pre-K-2
Build ideas about navigation and location, as described in the
Geometry Standard, and use these ideas to solve problems.
Pre-K-2
Collect data and display it with tally marks,
pictographs, bar graphs, and glyphs.
3-5
Explore relationships among fractions through
work with the length model.
Pre-K-2
E
xplore
the relationship between pennies, nickels, dimes, and quarters.
3-5
This series of problems is based on the characters and
themes in “Black Dog,” by Pamela Allen. The picture book is not essential to
the teaching. However, it is used as an engagement tool that gives context for
the following story-based problems and mastering number, pattern, and algebraic
reasoning.
Pre-K-2, 3-5
Become confident in facts up to 12 x 12 using visual models that stress the conceptual
aspects of multiplication.
3-5, 6-8
The objective of this lesson is to use combinations to solve KenKen puzzles. An early solution strategy is for students to guess and check and use logic-based elimination. This lesson builds on those strategies by having students systematically list all possible combinations within each cage, the darkly outlined sections of the puzzle.