Pin it!
Google Plus

Search Results

888 swim
Number and Operations

Sports Numbers

3-5
Students are familiar with sports and sporting events. Whole numbers and fractions are used to represent the size of groups or collections and measurements involving lengths, weights, and times in many sporting and game situations. This knowledge can be used to give the students another picture of numbers.
2398icon
Geometry

Static Nim

9-12
Static Nim is a one-pile game between two players. In this game, the maximum number of tokens that can be removed on each turn remains constant throughout the game. In this lesson, students will learn to represent the positions as the vertices of a directed graph and the moves as the edges of the graph. Also, they will learn that solving a game means finding a partition of the vertices into two sets such that three important properties are satisfied.
1915icon2
Data Analysis and Probability

Sticks and Stones

3-5, 6-8
Students will play Sticks and Stones, a game based on the Apache game "Throw Sticks," which was played at multi-nation celebrations. Students will collect data, investigate the likelihood of various moves, and use basic ideas of expected value to determine the average number of turns needed to win a game.
872icon
Number and Operations

Super Bowl Scores

3-5
This activity focuses on analyzing the scores for football games.  Students study combinations of numbers to produce possible scores for football games.
3300icon
Data Analysis and Probability

Tallies, Ten Frames, and Baseball Games

Pre-K-2
Your home team can set the stage for students to make math connections. Students will record wins and losses in different formats to discover connections between many of the concepts taught earlier in the year. This lesson will provide daily and weekly practice with patterns, addition and subtraction equations, number models and math communication.
TenFrame
Number and Operations

Ten Frame

Pre-K-2
The four games that can be played with this applet help to develop counting and addition skills.
TessellationCreator
Geometry

Tessellation Creator

3-5, 6-8
Use this applet to create patterns to cover the screen using regular polygons.
806icon
Data Analysis and Probability

The Celebrated Jumping Frog

6-8
Using the story "The Celebrated Jumping Frog of Calveras County" by Mark Twain, students simulate a jumping-frog contest and determine the distances "jumped." The students record the distance of individual jumps in centimeters and determine the total distance jumped (the sum of the three separate jumps) and the official distance (the straight-line distance from the starting line to the end of the frog's third jump). The students compare the range and median of the total distances with those of the official distances of the group.
956icon
Data Analysis and Probability

The Game of SKUNK

6-8
In this lesson, students practice decision-making skills leading to a better understanding of choice versus chance and building the foundation of mathematical probability.